Why was it so important to maintain this approach?
OPM: No other MMO feels as devoted to console parity as FF14. These two things are, in fact, something that players can actually imagine and will affect the gaming experience. The memory size will increase significantly, which will greatly help improve the game.
New york: In fact, as an MMO developer, the two big things that really appeal to this hardware are, first and foremost, memory size. OPM: As an MMO developer, what’s the most exciting thing about working with PS5 hardware? In fact, “debut” is a good time to get new people to try FINAL FANTASY XIV before everyone else arrives with a PS5 version of their game. So we just wanted to maintain momentum from the beginning. Please hurry.later He can wait for the three big AAA blockbusters to hit the market.
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New hardware releases will also attract new people to play existing games.For example, publish A free trial version of the PS4 / PS5 version is currently available in open beta, allowing players to play up to level 60 and much of what the game offers. It would be great if players could join and start playing again. “-To actually experience all the wonderful stories we have to offer. And I think it’s attractive to new players in the sense that “Oh, I really want you to get stuck.” Please try again. So, if anything, I would appreciate it if you could actually see the charm of FINAL FANTASY XIV. Of course, you have all these characters they really don’t know. Of course, it doesn’t really make sense if they’re only half of it. But still, when it comes to volumes, there were enough volumes to include in 6.0. So I decided it was best to complete the Hydaelyn / Zodiark story in 6.0, as it would keep that momentum and make the players even more excited. Seeing their reaction, we wanted to continue the momentum. So, of course, all the fans really enjoyed Shadowbringer. In fact, that was in mind at the time.īut if you really ask, “Why 6.0 instead of 7.0?” This was actually due to the influence of Shadowbringer. That’s why-as you may know-but at Fanfest 2018 I asked players where they wanted to go, and some players said the moon! So I jokingly said, “Oh, maybe 7.0.” But that’s the real reason. This interview has been edited for length and clarity. See review To dig deeper into the past, present and future of FINAL FANTASY series.
This is the first interview with Naoki Yoshida Complete OPM Final Fantasy Special. Prior to the launch of the Endwalker, Official PlayStation Magazine talks with game director and producer Naoki Yoshida about new expansions, the challenge of introducing a long-term MMO into the PS5, and the long-awaited Final Fantasy 16 work. This is a great opportunity to catch up with FINAL FANTASY 14: End Walker before it launches in the fall of 2021.Įndwalker is the final expansion of FINAL FANTASY XIV, ending the story of Hyderin and Zodiac. The PS5 version of the game will play all the extensions up to the 2019 Shadow Bringer.
On April 13th, FINAL FANTASY 14 Open Beta will be available on PS5, offering a range of enhancements such as improved frame rates, faster loading times, and 4K resolution support. Square Enix is passing on FINAL FANTASY to the next generation.